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Exam Professional Cloud Developer topic 1 question 370 discussion

Actual exam question from Google's Professional Cloud Developer
Question #: 370
Topic #: 1
[All Professional Cloud Developer Questions]

You are developing a new mobile game that will be deployed on GKE and Cloud Run as a set of microservices. Currently, there are no projections for the game’s user volume.

You need to store the following data types:
• Data type 1: leaderboard data
• Data type 2: player profiles, chats, and news feed
• Data type 3: player clickstream data for BI

You need to identify a data storage solution that is easy to use, cost-effective, scalable, and supports offline caching on the user’s device. Which data storage option should you choose for the different data types?

  • A. • Data type 1: Memorystore
    • Data type 2: Firestore
    • Data type 3: BigQuery
  • B. • Data type 1: Memorystore
    • Data type 2: Spanner
    • Data type 3: Bigtable
  • C. • Data type 1: Firestore
    • Data type 2: Cloud SQL
    • Data type 3: BigQuery
  • D. • Data type 1: Firestore
    • Data type 2: Firestore
    • Data type 3: BigQuery
Show Suggested Answer Hide Answer
Suggested Answer: D 🗳️

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Chosen Answer:
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Gini
3 days, 6 hours ago
Selected Answer: A
I will pick A for leaderboard data on Memorystore as it requires fast reads/writes.
upvoted 1 times
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